//////////////////////////////////////////////////////////////////////////////////
//                                                                              //
//  This file is part of the buola project (https://code.google.com/p/buola/).  //
//                                                                              //
//  Copyright(c) 2007-2012 Xavi Gratal                                          //
//  gratal AT gmail DOT com                                                     //
//                                                                              //
//  Buola is free software: you can redistribute it and/or modify               //
//  it under the terms of the GNU General Public License as published by        //
//  the Free Software Foundation, either version 3 of the License, or           //
//  (at your option) any later version.                                         //
//                                                                              //
//  Buola is distributed in the hope that it will be useful,                    //
//  but WITHOUT ANY WARRANTY; without even the implied warranty of              //
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the               //
//  GNU General Public License for more details.                                //
//                                                                              //
//  You should have received a copy of the GNU General Public License           //
//  along with buola.  If not, see <http://www.gnu.org/licenses/>.              //
//                                                                              //
//////////////////////////////////////////////////////////////////////////////////

#include <buola/container/c2dtree.h>

using namespace buola;

struct CInt
{
    CInt(int pI)
        :   mI(pI)
    {
        msg_info() << "constructing " << pI << "\n";
    }

    ~CInt()
    {
        msg_info() << "destroying " << mI << "\n";
    }

    int mI;
};

io::CTextWriter &operator<<(io::CTextWriter &pW,const CInt &pInt)
{
    pW << pInt.mI << " ";
    return pW;
}

int main()
{
    C2DTree<CInt> lTree({1000,1000});

    for(int i=0;i<50;i++)
    {
        CInt *lInt=lTree.emplace({100,100},i);
        lTree.Pin(*lInt);
    }

    for(int i=50;i<500;i++)
        lTree.emplace_force({100,100},i);
        
    msg_info() << "unpinning!!!\n";
    lTree.Unpin();
    
    for(int i=500;i<520;i++)
        lTree.emplace_force({100,100},i);
}